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381. Fix the vagabond (and why) - in Ships and Modules [original thread]
Originally by: Osiris Occido Hi, I'm late to the meeting o/ Which bonus is the vagabond loosing? I assume this is an upcoming change since my vaga still has the dps I expect from it on TQ. Or is it on the test server? Its about heat dri...
- by Vanessa Vale - at 2007.11.22 00:09:00
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382. Fix the vagabond (and why) - in Ships and Modules [original thread]
Originally by: Zanarkand an example: engaging myrmidon at belt... you have to go to webrange with deimos, you don't with vagabond. M Its not that you don't have to. It's that you can't. You can't because when you do you die. Not havin...
- by Vanessa Vale - at 2007.11.21 18:29:00
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383. The long list of stuff to review. - in Test Server Feedback [original thread]
Originally by: Goumindong Originally by: Vanessa Vale * trimark rig stats are unbalanced (overpowered) as compared to other rigs and the corresponding t2 components. Compact and accurate analysis in first post of this thread . ...
- by Vanessa Vale - at 2007.11.21 14:28:00
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384. Fix the vagabond (and why) - in Ships and Modules [original thread]
Originally by: MitchPT Look, i'm happy we disagree, or EvE would be a very boring game,but giving a dmg bonus or something similar to the vaga,imo, will lead to a overpowered ship (again?). It was perfectly fine pre-heat, and the OP d...
- by Vanessa Vale - at 2007.11.21 14:22:00
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385. Fix the vagabond (and why) - in Ships and Modules [original thread]
Originally by: MitchPT Yes a deimos can disengage if you fit it like a vagabond, but so can every other nano-ship,but you can get to what?,half the speed of a vaga?. Any ship can disengage if they chose to fight the fights they can dis...
- by Vanessa Vale - at 2007.11.21 13:44:00
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386. Fix the vagabond (and why) - in Ships and Modules [original thread]
Originally by: Ogul If by "nerf" you mean the possibility to overload webs, you could - you know - overload your weapons to do more damage? As Ryysa says, you only need one web overload during the fight. And I don't have to tell you w...
- by Vanessa Vale - at 2007.11.21 12:32:00
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387. Fix the vagabond (and why) - in Ships and Modules [original thread]
Originally by: MitchPT Considering the vaga is only killable with a rapier or huginn,or maybe a curse i'd say STFU. It doesnt have the DPS of other HAC's, no it doesnt, but if a deimos engages someone, he'll have to get close and its kill...
- by Vanessa Vale - at 2007.11.21 11:54:00
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388. The long list of stuff to review. - in Test Server Feedback [original thread]
The vagabond (and possibly stabber) needs a bonus fix due to heat as explained in this thread.
- by Vanessa Vale - at 2007.11.21 10:54:00
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389. Fix the vagabond (and why) - in Ships and Modules [original thread]
- It can disengage 99% of the fights. And so can you. It cannot disengage 99% of the stuff it can't kill. It can disengage 99% of the stuff it decides to try to kill. And so can you when you choose to engage ships you can disengage. Like for exam...
- by Vanessa Vale - at 2007.11.21 10:51:00
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390. Fix the vagabond (and why) - in Ships and Modules [original thread]
- Or just negate it. Any kind of EW will be nasty. It has crappy locking range, so its easily dampable; he wont be able to close to avoid webs. Or ECM it. Or target disrupt it. Sure, that won't kill it. He won't kill you either. A lone phoon vs a...
- by Vanessa Vale - at 2007.11.21 10:51:00
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391. The long list of stuff to review. - in Test Server Feedback [original thread]
* trimark rig stats are unbalanced (overpowered) as compared to other rigs and the corresponding t2 components. Compact and accurate analysis in first post of this thread .
- by Vanessa Vale - at 2007.11.21 09:26:00
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392. Fun fight I had with a Vagabond pilot last night - in Ships and Modules [original thread]
Originally by: DeadDuck When the nano pilot engages he is not risking. He will try is luck, if the other pilot setup/ ship is unable to defend againts him he will win, if the the ship/setup is enough to give him a slight hint of danger to...
- by Vanessa Vale - at 2007.11.21 09:07:00
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393. Idea thread for sinking ISKs and farmers with ambulation. - in EVE General Discussion [original thread]
I approve of this idea. As long as I can salvage the bodies of my enemies and roast them for dinner.
- by Vanessa Vale - at 2007.11.20 23:44:00
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394. Arazu needs bigger bonuses - in Test Server Feedback [original thread]
Tell you what. How about we swap the damp bonus for the target painter? It hasn't been nerfed!
- by Vanessa Vale - at 2007.11.20 10:09:00
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395. MWD's, AB's, Webbers and Points plus all that Jazz. - in Ships and Modules [original thread]
Originally by: Ulstan Either nano ships need to die at the same rate their victims do, or their victims need to be able to run away as easily as they do. Heh. The only thing you have to do is head back to the gate and jump through. W...
- by Vanessa Vale - at 2007.11.19 16:46:00
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396. How To Fix Polycarbs - in Test Server Feedback [original thread]
Originally by: Arkady Sadik Edited by: Arkady Sadik on 13/11/2007 18:13:33 Originally by: Jesnen Technically they are balanced as is, they cost 4 times more than an aux thruster and give only a marginal increase in speed Va...
- by Vanessa Vale - at 2007.11.14 15:58:00
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397. I keep reading and hearing how amarr suck - in EVE General Discussion [original thread]
Originally by: Cygnus Zhada Edited by: Cygnus Zhada on 14/11/2007 11:00:19 I chose amarr for the cool lasers, I read on how they had their problems but I went ahead with it anyway, hoping for thigns to change a bit once I get my skills...
- by Vanessa Vale - at 2007.11.14 15:45:00
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398. MWD jamming? Why not? - in Ships and Modules [original thread]
Originally by: Lyria Skydancer Ok so you say minni should have ships with superior speed. Ok, but then you shouldnt have a tanking commandship either or battleship. Because thats not your thing then. They don't. Minmatar ships have subp...
- by Vanessa Vale - at 2007.11.14 15:34:00
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399. NO MORE LOCAL! - in Test Server Feedback [original thread]
Remove gates.
- by Vanessa Vale - at 2007.11.13 15:52:00
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400. REV3: Drone shield when scooped - in Test Server Feedback [original thread]
So not only you will have more drones, but you want them survivable enough that it doesn't make a difference that you can't use the scoop/redeploy exploit. Drones are one of the reasons myy gallente is THE solopwn pvp race.
- by Vanessa Vale - at 2007.11.13 15:38:00
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